| # | Level | Player | Kingdom |
|---|---|---|---|
| 1 | Lv.127 | Dehateh | ![]() |
| 2 | Lv.127 | xxDANEZUxx | ![]() |
| 3 | Lv.127 | [Goddess]Merlina | ![]() |
| 4 | Lv.127 | wwDANEZUww | ![]() |
| 5 | Lv.127 | Tinkerbelll | ![]() |
| 6 | Lv.127 | Melyzarionthar | ![]() |
| 7 | Lv.127 | [LGD]YukariChan | ![]() |
| 8 | Lv.127 | [EVIL]iSeeGhosts | ![]() |
| 9 | Lv.127 | Bendiss | ![]() |
| 10 | Lv.127 | Merlyna | ![]() |
| 11 | Lv.127 | Morgause | ![]() |
| 12 | Lv.127 | HeadShot | ![]() |
| 13 | Lv.127 | wDanezu | ![]() |
| 14 | Lv.127 | Skills | ![]() |
| 15 | Lv.127 | EMIGRANTE | ![]() |

Update 18.05.2026
PvP Changes:
---------------------
- The HP recovered every second from the Red Elixir is reduced while poisoned.
- The Vulnerability bonus from talismans was fixed and now properly works in 1v1 hits (no changes to general PvP, it was already working correctly there).
- Poison Resistance limit was increased to 40 (previously 30).
- Fast Channel Change was disabled in map1.
QoL
----------------------
- Added HP prediction notification when summoning a pet or leveling it up. It accurately shows the potential maximum HP your pet can reach: Minimum, Maximum and Realistic Average. With some luck, your pet can grow above the realistic average.
- Added multiple pet egg opening + auto delete option for low HP / Monster pets under 2.0%.
- Item prices placed in shops are now saved offline individually for each item.

Nephrite World Boss changes:
----------------------
- Can use mounts.
- Can open chests without restrictions.
- Nerfed the boss damage (his one shot was OP)
- He moves slower.
- HP regen from elixir works.
Other changes:
----------------------
- Can craft mazarif reward chests with less yang.
- Fishing rewards increased.
- Reduced Dojang rounds in the same (race vs race) because it took too long.
- Improved FPS stability cpu/gpu usage.
Update 01.04.2026
- Players will be able to sell upgrade items that accumulate in large quantities directly to NPCs for Yang.
- Certain dungeons (such as Ganesha and Wukong and some more) will have fewer monsters to reduce FPS bottlenecks. The removed percentage will be compensated by increasing the HP of the remaining monsters.
- Some dungeons that currently require excessive repetition will receive increased rewards and adjusted monster HP for better balance. We may also introduce additional improvements to reduce mental fatigue. The goal is to keep gameplay enjoyable, not exhausting. Main focus: Wukong Dungeon.
- Hunting missions such as Zodiac and Nemere will have reduced kill requirements, based on community feedback, to more realistic and achievable targets.
- The current skill training system is outdated. The progression (Book Chests → Books → Soul Stones → Blessing Scrolls → Exorcism Scrolls → Master → Perfect) will be reviewed. We are considering making Rainbow Stones craftable using beginner materials (early - Metin stones) for a smoother and more rewarding experience.
- Immortal Chests will be added to the World Boss event.
- Pet Upgrade Tickets will also be available in the Item Shop.
- Nephrite boss drops may be reworked into a single universal crafting material, allowing players to craft only the items they actually need. This prevents market flooding and unnecessary price drops. For example, many players currently farm these bosses mainly for Runes and no longer need Beryl upgrades.
- Dungeon key drop rates will be adjusted based on market demand (some increased, others reduced).
- Poseidon (Hydra) NPC dialogue will load instantly.
- Client performance improvements have been made to reduce FPS drops, especially for players who farm intensively and frequently teleport.
- Improved drop rates in Golden Valley Temple.
- Some bosses located in constant PvP zones may receive slight cooldown reductions, ensuring more players have a fair chance to farm them.
- Calendar interface improvements, fade out effect when rotating events and improved event description.
- When scrolling with the mouse wheel in the equipment change page, the page opens automatically.
Update 26.03.2026

Beginners' Event - Speed Event
Up to 12.04.2026 exclusively for new accounts created during this interval.
- Start your adventure directly at Level 75.
- Receive Level 75 items with perfect bonuses and max-level stones included.
- All your skills are set directly to Perfect (P) level.
- Rewards for Solo missions have been doubled (x2 prizes).
- Receive 50% less damage from regular bosses.
- Biologist research is fully completed.
- Damage received from World Bosses is reduced by 80%.
- Your pets receive 3 times more experience (x3 EXP).
- Drop chance for Yang and items is significantly increased.
- Character experience rate is doubled (x2 EXP).
- Improved drop for metin stones reward.
- Double boss drop (almost all bosses).
Update Bravery Cape Auto Farm
The Auto Farm Cape has been reimagined. It’s no longer just for leveling now it fully supports Metin farming with real drops.
- Can be used with client minimised
- Full drop while farming Metin stones
- Does not require anti bot answer anymore
- Five (5) hours per day available in the base mode
- UI interface displaying remaining hours / minutes / seconds.
- The time limit applies per day and resets at the start of a new day (at 00:01 the cooldown is already reset)
- The Auto Farm Hourglass extends your time to 12 hours per day for 30 days. Currently available at a very accessible price in the Item Shop
- Time is not consumed while AFK. This is a safety measure in case you die and get teleported to the map’s starting area. Until a future update, the interface may appear as if time is being consumed, but the server pauses it when you are inactive. Once resumed, the cape will display the correct remaining time.