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# Level Player Kingdom
1 Lv.127 Dehateh empire
2 Lv.127 xxDANEZUxx empire
3 Lv.127 [Goddess]Merlina empire
4 Lv.127 wwDANEZUww empire
5 Lv.127 Tinkerbelll empire
6 Lv.127 Melyzarionthar empire
7 Lv.127 [LGD]YukariChan empire
8 Lv.127 [EVIL]iSeeGhosts empire
9 Lv.127 Bendiss empire
10 Lv.127 Merlyna empire
11 Lv.127 Morgause empire
12 Lv.127 HeadShot empire
13 Lv.127 wDanezu empire
14 Lv.127 Skills empire
15 Lv.127 EMIGRANTE empire
News
Presentation
Update 18.05.2026

PvP Changes:
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- The HP recovered every second from the Red Elixir is reduced while poisoned.
- The Vulnerability bonus from talismans was fixed and now properly works in 1v1 hits (no changes to general PvP, it was already working correctly there).
- Poison Resistance limit was increased to 40 (previously 30).
- Fast Channel Change was disabled in map1.

QoL
----------------------
- Added HP prediction notification when summoning a pet or leveling it up. It accurately shows the potential maximum HP your pet can reach: Minimum, Maximum and Realistic Average. With some luck, your pet can grow above the realistic average.
- Added multiple pet egg opening + auto delete option for low HP / Monster pets under 2.0%.
- Item prices placed in shops are now saved offline individually for each item.



Nephrite World Boss changes:
----------------------
- Can use mounts.
- Can open chests without restrictions.
- Nerfed the boss damage (his one shot was OP)
- He moves slower.
- HP regen from elixir works.

Other changes:
----------------------
- Can craft mazarif reward chests with less yang.
- Fishing rewards increased.
- Reduced Dojang rounds in the same (race vs race) because it took too long.
- Improved FPS stability cpu/gpu usage.


Update 26.03.2026



Beginners' Event - Speed Event
Up to 12.04.2026 exclusively for new accounts created during this interval.

- Start your adventure directly at Level 75.
- Receive Level 75 items with perfect bonuses and max-level stones included.
- All your skills are set directly to Perfect (P) level.
- Rewards for Solo missions have been doubled (x2 prizes).
- Receive 50% less damage from regular bosses.
- Biologist research is fully completed.
- Damage received from World Bosses is reduced by 80%.
- Your pets receive 3 times more experience (x3 EXP).
- Drop chance for Yang and items is significantly increased.
- Character experience rate is doubled (x2 EXP).
- Improved drop for metin stones reward.
- Double boss drop (almost all bosses).

Update Bravery Cape Auto Farm
The Auto Farm Cape has been reimagined. It’s no longer just for leveling now it fully supports Metin farming with real drops.

- Can be used with client minimised
- Full drop while farming Metin stones
- Does not require anti bot answer anymore
- Five (5) hours per day available in the base mode
- UI interface displaying remaining hours / minutes / seconds.
- The time limit applies per day and resets at the start of a new day (at 00:01 the cooldown is already reset)
- The Auto Farm Hourglass extends your time to 12 hours per day for 30 days. Currently available at a very accessible price in the Item Shop
- Time is not consumed while AFK. This is a safety measure in case you die and get teleported to the map’s starting area. Until a future update, the interface may appear as if time is being consumed, but the server pauses it when you are inactive. Once resumed, the cape will display the correct remaining time.


Update 04.03.2026



⚔️ MAJOR UPDATE – New Power for the Heroes of Calliope ⚔️

In the endgame it is important to have systems where effort, investment and optimization can set you apart.
This update introduces several new systems that offer exactly that: Scarf upgrades, Elemental Talisman evolution and the possibility to improve pets towards balanced PvM values.

Following internal testing, certain costs and success rates have been adjusted to provide healthier and more balanced progression.

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Pet Upgrade Ticket (Mob)

• Can be used on level 120 pets with Strong Against Monsters between 13% and 25%
• Offers a chance to increase the bonus by +0.1%
• On failure, the ticket is consumed and the pet remains unchanged

Craft:
• 10x Stable Pet Seal
• 10x Torn Scroll

Adjusted cost:
20 → 10 required materials

A system dedicated to players who want to optimize their companions to the limit.

Location: Octavio

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Pet Upgrade Ticket (HP)

• Can be used on level 120 pets with HP between 13% and 20%
• Offers a chance to increase the pet's HP by +0.1%
• On failure, the ticket is consumed and the pet remains unchanged

Craft:
• 20x Stable Pet Seal
• 20x Torn Scroll

Adjusted cost:
30 → 20 required materials

Perfecting a pet is done step by step.
In endgame, every tenth of a percent can matter.

Location: Octavio

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The Elemental Talisman now evolves from +15 up to +100.

- Base bonuses increase significantly as it evolves.
- Additional bonuses increase depending on the talisman level and the value of the base bonus.

At +100 the difference becomes very noticeable. The talisman provides significantly stronger bonuses.

Craft +15 → +100:

• 20x Beta Chests
• 10x Reward Chest
• 1x Torn Scroll

Important adjustments:

• Beta Chests: 200 → 20
• Success rate: 20% → 50%

────────────────────────────────────

Elemental Catalyst

A new item that allows transferring bonuses from a normal talisman to an Elemental Talisman +15 or higher. Drag the Normal Talisman onto the Elemental Talisman while having the Catalyst in your inventory.

Location:
Theowahdan – Scarf Section

────────────────────────────────────



🜂 New Advanced Scarves

Two new lines have been introduced:

• Lord Scarf I – XI (Advanced)
• Master Scarf I – XI (Advanced)

Features:

• Evolve from existing Custom scarves
• Experience-based evolution system. Requires experience runes.
• Base bonuses increase with each level
• Additional bonuses increase depending on the scarf level and the base bonus value.

Progression adjustments:

• The experience required to evolve scarves has been reduced
• Bonuses now transfer correctly when upgrading scarves (bug fix)

New drops for Aura Runes (500 EXP):

• Nephrite – increased rate
• Frostbane – increased rate
• Golden Valley Temple – added
• Serpent Temple – added

This provides more sources for scarf progression while keeping the economy active.

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Important Notes

• New items require level 120 to equip
• Systems introduce real endgame scaling
• Designed for players who want to fully optimize their character

────────────────────────────────────



Scarf Conversion

• Scarves that are not part of the Lord or Master category will evolve into Lord / Master variants.
• The official scarf set has been implemented and is already available in the In-Game Wardrobe.
• They are available as skins: simply apply the skin over the desired scarf to change its appearance.

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See you on the battlefield.

Calliope Global