| # | Level | Player | Kingdom |
|---|---|---|---|
| 1 | Lv.127 | Dehateh | ![]() |
| 2 | Lv.127 | xxDANEZUxx | ![]() |
| 3 | Lv.127 | [Goddess]Merlina | ![]() |
| 4 | Lv.127 | wwDANEZUww | ![]() |
| 5 | Lv.127 | Tinkerbelll | ![]() |
| 6 | Lv.127 | Melyzarionthar | ![]() |
| 7 | Lv.127 | [LGD]YukariChan | ![]() |
| 8 | Lv.127 | [EVIL]iSeeGhosts | ![]() |
| 9 | Lv.127 | Bendiss | ![]() |
| 10 | Lv.127 | Merlyna | ![]() |
| 11 | Lv.127 | Morgause | ![]() |
| 12 | Lv.127 | HeadShot | ![]() |
| 13 | Lv.127 | EMIGRANTE | ![]() |
| 14 | Lv.127 | wDanezu | ![]() |
| 15 | Lv.127 | Skills | ![]() |

- Pets and Pet Boxes now display pet skill levels (1-20) and remaining lifetime.
- You can now reset the Resistance skill separately from the Help skill.
- Aura of the Sword and other similar skills now have an active duration of **60 hours** (previously 6).
- You can now purchase a **10% Energy Crystal (30 Days)** from the Alchemist using regular **7%-10% Energy Crystals**.
- The NPC sell price of upgrade items has been reduced (to maintain a healthier balance between Yang generation and Yang removal).
- The Yang cost of the Switchbot has been increased (for the same reason).
- The Switchbot bonus rates have been increased for **items and sashes** (talismans are not affected). This change is intended to improve the overall gameplay experience.
- In Warzone, **Warriors** now receive more Yang per kill. This adjustment compensates for the disadvantages of melee combat against ranged classes.
- Event notifications will not be displayed while Auto Farm is active.
- Chat messages will pause while the chat window is open, making them easier to read.
- New item: Perso Tag Transfer.
- Removed the confirmation message when equipping or unequipping the Rookie Medal.
- You can now link items directly from your personal shop into chat.
- Crescent Moon Rings and Lollipops can now be stacked.
- HP Elixirs can no longer be used inside the Warzone map.
- Removed the Ninja Archer range and damage reduction previously active in Warzone.
- Players now receive Yang for every kill in Warzone. The reward is dynamically adjusted based on class, with non-Shaman classes generally receiving higher rewards (to compensate for differences in kill potential). Since Shamans naturally achieve the highest kill counts in Warzone, this change encourages greater class diversity. A similar system has already proven successful during the Tanaka event.
- All existing Warzone rewards remain unchanged. The Yang-per-kill reward is an additional bonus on top of the current reward structure to encourage more classes to participate.
- The Anti Kill-Steal system has been re-enabled in Warzone.
Pet Evolution System Improvements
We updated the pet evolution system to make high-level progression more satisfying and less frustrating.
🔹 Early levels keep the classic style (0.1% - 0.6%)
🔹 Starting from level 80, pets can no longer receive extremely low rolls. (0.3% - 0.6%)
🔹 Starting from level 110, progression becomes even more stable. (0.4% - 0.6%)
This means:
🔹 Fewer “ruined” pets in late game
🔹 More consistent progression
🔹 Easier to obtain good 13~14% pets
🔹 Perfect pets remain rare and valuable
The goal was NOT to make perfect pets common, but to reduce the frustration of wasting a lot of time because of very weak rolls when a pet looked promising at a certain level.
Extra:
🔹 The system now automatically uses Blue Books for level-up.
🔹 The evolution prediction system was adjusted to reflect pet progression more realistically.
PvP Changes:
---------------------
- The HP recovered every second from the Red Elixir is reduced while poisoned.
- The Vulnerability bonus from talismans was fixed and now properly works in 1v1 hits (no changes to general PvP, it was already working correctly there).
- Poison Resistance limit was increased to 40 (previously 30).
- Fast Channel Change was disabled in map1.
QoL
----------------------
- Added HP prediction notification when summoning a pet or leveling it up. It accurately shows the potential maximum HP your pet can reach: Minimum, Maximum and Realistic Average. With some luck, your pet can grow above the realistic average.
- Added multiple pet egg opening + auto delete option for low HP / Monster pets under 2.0%.
- Item prices placed in shops are now saved offline individually for each item.

Nephrite World Boss changes:
----------------------
- Can use mounts.
- Can open chests without restrictions.
- Nerfed the boss damage (his one shot was OP)
- He moves slower.
- HP regen from elixir works.
Other changes:
----------------------
- Can craft mazarif reward chests with less yang.
- Fishing rewards increased.
- Reduced Dojang rounds in the same (race vs race) because it took too long.
- Improved FPS stability cpu/gpu usage.