Talismans
The Talismans are also called elemental talismans because they are formed of 6 kinds, covering the 6 basic elemental resistances such as fire, wind, earth, lightning, ice and darkness.
Talismans can be bonused like the other items, besides the talisman's basic bonus, you can add 5 bonuses with
Reinforce Bonus Talisman
You can change bonuses with
Enchance Bonus Talisman.
You can obtain
Reinforce Bonus Talisman cu x20
Enchance Bonus Talisman using the Talisman Ticket that is found at the General Store.

If you bonus a talisman at +0 and then climb to +1, the only bonus that changes is the elemental one. Example: A Talisman of fire +1 is upgraded to +2, the only bonus that changes is the base one.
When you click on a monster you will see his weakness element.

The minimum level to equip a talisman is 20.
May have bonuses:
Max.Hp 2000
Strong against semi-humans 10%
Steal HP 10%
Block 15%
Poison resistance 8%
It weakens the opponent's defense for sword,two-hands,daggers,bell,fan,bow 5%
Defence + 120
Resistance ice, earth, darkness 25%
Resistance against semi-humans 10%
The values displayed are the highest. Those have variations.
Fire Talisman drops to:
Razador
Ice Talisman drops to:
Ice Witch
9 tails
Nemere
Earth Talisman drops to:
Wubba
Fernaros
Jotun
Monkey zodiac
Darkness Talisman drops to:
Reaper
Azrael
Spider King from spider dungeon 3
Wind Talisman drops to:
Tyrant from the infected garden
Slime queen
Orc Boss from Seungyrong valley
Thunder Talisman drops to:
Blue Dragon
Pirate
Hydra
Enchance Bonus Talisman drops to:
Blue Dragon x1
Azrael x2
Spider King from sd3 x1
Nemere x2
Razador x1
Red Dragon x1
Jotun
Alaster from meley's cave
Monkey Zodiac
Upgrade items used to raise the talismans (maximum +10):
Golden Fabric
Bronze Clasp
Silver Clasp
Ruby Engraving Knife
Amethyst Engraving Knife
Sapphire Engraving Knife
Bronze Clasp
Silver Clasp
Gold Clasp
5x Mithril
5x The Stone of the Moon
5x Black paint
Success rate at +: fabrics 30%, others 20%.
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Talismans can be bonused like the other items, besides the talisman's basic bonus, you can add 5 bonuses with

You can change bonuses with

You can obtain



If you bonus a talisman at +0 and then climb to +1, the only bonus that changes is the elemental one. Example: A Talisman of fire +1 is upgraded to +2, the only bonus that changes is the base one.
When you click on a monster you will see his weakness element.

The minimum level to equip a talisman is 20.
May have bonuses:
Max.Hp 2000
Strong against semi-humans 10%
Steal HP 10%
Block 15%
Poison resistance 8%
It weakens the opponent's defense for sword,two-hands,daggers,bell,fan,bow 5%
Defence + 120
Resistance ice, earth, darkness 25%
Resistance against semi-humans 10%
The values displayed are the highest. Those have variations.

Razador

Ice Witch
9 tails
Nemere

Wubba
Fernaros
Jotun
Monkey zodiac

Reaper
Azrael
Spider King from spider dungeon 3

Tyrant from the infected garden
Slime queen
Orc Boss from Seungyrong valley

Blue Dragon
Pirate
Hydra

Blue Dragon x1
Azrael x2
Spider King from sd3 x1
Nemere x2
Razador x1
Red Dragon x1
Jotun
Alaster from meley's cave
Monkey Zodiac
Upgrade items used to raise the talismans (maximum +10):












Success rate at +: fabrics 30%, others 20%.
« Home wiki